Target Shooter Clicker review
2

The UX needs a complete overhaul - everything is unlocked at the start, but isn't distinguished from being unavailable, relying on horrendous window alerts for everything. The number formatting is wildly inconsistent (what's the difference between 100.00 and 10.000? In Comic Sans of all things?). There's typos and odd phrasing everywhere, and the AI-generated icons are distractingly nonsensical.

There's probably a decent idea for an incremental game underneath the abysmal UI, but it needs to be paced properly and re-designed to be engaging with meaningful progression and clear information.

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