Kiran's Day off review
3

Quite functional for a first game, with a number of game elements that go above and beyond standard idle gameplay, such as having a character you control to go between the various currency-generating stations, and a number of side currencies which you then convert back into the primary one. Right now, the game is still simplistic and those add little but flavor, but they do provide the infrastructure to support further development. The game's cute theme doesn't overstay its ten-minute welcome, though more variety in the ways the player interacts with the environment would help if the game was expanded.

No comments yet
Be first to add a comment