- Added a way to directly use sleeves to get to the next Mastery level on Crew Auto Reprint dialogue
- Slightly improved fleet missile retarget behavior
- Changed offline calculation for splicing to work better for acclimation when gaining levels of an aspect
- Splice upgrades second column now need 20 in previous instead of 5 (lines up more with them becoming useful)
- Improved warp enemy tooltip
- Prevented multi-sound on synth multi-buy
- Fixed offline synth calculation taking far too long when everything is maxed
- Fixed module queue getting stuck in a few situations
- Fixed fleet base battles accepting previous not working in certain cases
- Fixed player fighter damage taken inconsistencies
- Fixed potential freeze issue on late game crew unlocks
- Fixed Reactive Armor stacking when capital is disabled
- Fixed some text on warps
- Fixed fleet results sometimes showing same result as better/worse
- Fixed specimen estimates
- General UI optimizations
- (Mobile) Fixed Splice auto cheapest adaptation not showing up
Unnamed Space Idle
0.61.1Version 0.61.1.3