Unnamed Space Idle
0.61.1
Version 0.61.1.3
  • Added a way to directly use sleeves to get to the next Mastery level on Crew Auto Reprint dialogue
  • Slightly improved fleet missile retarget behavior
  • Changed offline calculation for splicing to work better for acclimation when gaining levels of an aspect
  • Splice upgrades second column now need 20 in previous instead of 5 (lines up more with them becoming useful)
  • Improved warp enemy tooltip
  • Prevented multi-sound on synth multi-buy
  • Fixed offline synth calculation taking far too long when everything is maxed
  • Fixed module queue getting stuck in a few situations
  • Fixed fleet base battles accepting previous not working in certain cases
  • Fixed player fighter damage taken inconsistencies
  • Fixed potential freeze issue on late game crew unlocks
  • Fixed Reactive Armor stacking when capital is disabled
  • Fixed some text on warps
  • Fixed fleet results sometimes showing same result as better/worse
  • Fixed specimen estimates
  • General UI optimizations
  • (Mobile) Fixed Splice auto cheapest adaptation not showing up