Incremental Factory
0.7.50
Experimental 0.7.50 Release - 100k Parcels 📈

We are so excited to share this update with you. It's still experimental but it turned out way better than we expected. After the 0.7 release we sat down and thought what the direciton of this game should be. Why waste time on words if a video speaks more than a thousand. (Actually, multiple orders of magnitude more). So here it is: [previewyoutube=_9dumE4SIos;full][/previewyoutube]

High Level Changelog

  • Multi-edge dragging from nodes. Just select the nodes, click a handle and it will pull edges from all the nodes.
  • Radial menu, resource selector and IMPORTANT: alt click to auto populate buildings with the radial menu. This allows you to build entire factories without entering the parcel menu.
  • Predictive handles, now if you have a building requiring inputs/ outputting a resource, that resource will show as a ghost handle for convenient edge dragging!
  • Massive performance increase to way nodes are handled, deletes, pastes, and drones are vastly improved performance wise.
  • Huge LOD update allowing truly massive 100k factories. Tests were also done at 500k and it chugs but is playable, doors are open for truly massive factories and this is genuinely only the beginning!
  • Nucelar Energy - You somehow need to power those large factories, don't you?

How to get Access

This is now live on the "experimental" beta branch. To get access, just right click on "Incremental Factory" in your Library and select the "experimental" branch in the Beta section. Make a backup just to be save. If you notice anything, ideally submit it on discord: https://discord.gg/BGEeTKYyTh

We are hyped to get this ready for live. There is also more to come, this is not all we have been working on in the past months, so stay tuned :) The Factory Must Grow 🫶