Content:
- Added the Integration prestige layer.
- Added Number Sets, Integration Upgrades, the Temporal Plane, and an Automation Core.
- Added The Limit, Sinusoidal, Integration Challenges, Derivatives, and Hypercomplex.
- Added an exhaustive amount of automation.
- Added 30 new Achievements.
- Added 10 new Secret Achievements.
- Added new permanent upgrades and speedrun milestones.
Notable Additions:
- Added a link to the galaxy.click version in the Options tab.
- You can use the Alt key with another hotkey to toggle autobuyers.
- Added averages of your last 10 runs, and you can expand/collapse last 10 runs for different prestiges.
- Added a challenge header.
- Updated the Textbook.
- You can now enable/disable confirmation for respeccing Complex Upgrades.
- Modals are no longer attempted to be disabled on the Galaxy version.
- Added a statistic for total Complex Plane currencies bought.
- Added "time until purchase" tooltips for Quadratic Formula Buyables, Z-Colliders, and Polynomials.
- Added options to hide subtabs.
- While holding Shift, you can now see the cost of an unlockable upgrade before you've met its requirement.
- Added multiple save slots.
- Added 200 news messages
Balance Changes:
- Uncapped point gain after your first Integration.
- Reduced effectiveness of fourth-row Complex Upgrades.
- Reduced Basic Complex Upgrade 6's cost to 1e30 i.
- Modified many Complex Challenge goals.
- Increased the requirement for Y-Quadratic Upgrade "Quadratic Connection" to 1e420,000 points, and lowered its cost to 5e13 y^2.
- Decreased a requirement for Y-Quadratic Upgrade "Transcendent Automation" to 1e90,000 x^2.
- Increased the CC tiers requirements for certain Y-Quadratic mechanics.
- Increased the cost for unlocking zi to 1e53 y^2
- Reduced certain starting Polynomial costs, but only for your first Integration.
- Reduced the point requirement for gaining Synthetic Essence in Synthetic Division.
- You now gain 2 game points when starting over.
Visual Changes:
- Flipped the Last Ten Runs display so that higher prestige layer data goes on top.
- Clarified which autobuyer is which in the buttons at the bottom of the Quadratic Formula subtab.
- Organized the tab show/hide buttons and confirmation buttons into their own modals.
- Prestige buttons display their requirements if you have the prestige unlocked but can't gain any currency.
- Removed "Passive x^2 Generation" option.
- Made the Polynomial Buyables have unique colors based on their currency.
- Slightly adjusted the Polynomials tab animation to make it cleaner.
- Formatted some numbers in the Quadratic Formula subtab.
- Quadratic Formula Buyable 2's effect description is now dynamic.
- Changed Quadratic Upgrade 14's description slightly.
- Moved the x^2 Doubler to the top of the Quadratic Upgrades subtab.
Bugfixes:
- Fixed a bug where Complex Challenge 10 didn't disable Basic Complex Upgrade 5.
- If you exit a Complex Challenge with "Respec CC on Complex" on, then the CC will be respecced upon exit.
- Fixed a bug where entering specific values into the autosave interval or news speed setting set their values to 0s and 0% respectively.
- Fixed a bug where using the Y-Quadratic Automator with Y-Quadratic confirmation enabled causes the game to get stuck.