0.6.0.0
Other Changes:
- Added a small failsafe to stop heroes from getting into loops with standing around during raids.
- Stores that are closed now show that in the shop list.
- Added a message for when weapons are sharpened by dragging a sharpening stone to the portrait.
- Improved some text colouring for readability.
- If there's only one hero left that can raid, and they're sick, the variable speed will still change.
- Changed the visual for hero happiness to not always show.
- Heroes back from recruitment or vacation now have full health.
- Ventura will now stay on the screen for longer when she appears.
- A bunch of popups can now be resized to be smaller than the default.
Balance:
- Orders now unlock after 6 raids are completed instead of 9.
- Sick heroes no longer get mad when working, BUT will now get tired much faster, have lower stats than healthy heroes AND will make more mistakes.
- Sharpening stones now require 3 ores instead of 4 and sharpen more across the board.
- Rebalanced the weapons on a base level (daggers, crossbows and battleaxes are now stronger, javelins are slower but stronger), and per level. (Tiers now increases damage more.)
- Enemy health has been adjusted slightly to compensate for above balance changes.
- Increased the amount of exp heroes get from training.
- Heroes will now need to be idle for longer to be considered relaxing.
- Hero mood will now stabalize slower, meaning that happiness levels should now fluctuate a lot more if you aren't treating your heroes well.
- Reduced how strong tournament rivals will be.
- Further reduced how common webs are.
Bug Fixes:
- Crafting conditions now save and load properly. (Was previously not loading for the full popup, but not saving for the pin, may have been causing some issues here.)
- A bunch of localization related to sorting was misaligned and no longer is.
- Trusty Pickaxes and Helpful Compasses are no longer classified as PWDR commodities.
- Fixed some oddities with colour.
- Chests and keys will now show up on the raid map before being discovered again.
- Switching the game's framerate while ingame no longer breaks stuff. Running at 30FPS in general was not working well and that has been fixed as well. (If you were playing on 60 FPS before, nothing changed.)
- Skulls and Pirate Flags will no longer automatically be unlocked on the guide.
- Fixed a crash caused by equipping items through the hero info popup.
- The training popup will no longer show the wrong amount of exp being gained.
- Skirmishes were not being considered tournament battles, and would softlock if tried.