v0.2.6 - On Itch/Galaxy Features
- Travel actions are now visually distinct.
- Added icon when actions are planned to stop before completion.
- Added new DeathMessages for Laurion being various stages of 'finished'.
- Events panel is now scrollable.
- Added Discord link in Options.
- Loading a save which has an action in the queue will trigger a manual pause (empty queue won't pause to save some annoyance).
- Queueing/cancelling actions while manually paused causes the pause button to highlight for a second.
- Pause button is now grey when auto-paused (red when manually paused).
- Run (unpaused) time is now saved/loaded and doesn't reset on loop.
Content
- Changed first death message.
- Moved a small amount of food and water outside of Laurion (with a tiny new action/log to find it).
- Added explanation of VTOL.
- Allowed adding power cells to rover while parked in Laurion.
Balance
- Reduced speed boost from power while mining the obelisk.
Bugfixes
- The Water Recycler (no longer unlocked from the start, and it enables instead of disabling when you install it).
- Fill Air Tank/Water Bottle no longer increase their speed every time you exit/reenter the rover.
- Save games persist between versions on Itch now (from this version onwards. Any saves from earlier versions are lost)
- Actions with resource boost (mining) drain at the speed they say, instead of a fraction.
- If you saved/loaded after completing "4th Layer" action, the event kept applying until you died.
- Once you learn any actions in a group are persistent, all the actions in that group are.
- 'Tunnel' action no longer available if you take the original route.
- The 'Extending' event is only visible from the first time you reach it to when you no longer need it.
- Admin log in Talos plays correctly.
- Tooltips no longer go off screen, regardless of UI Scaling.
- Starting events (hunger/air drain) no longer dissapear.
- Save Import/Export box won't overlap on Itch anymore.
- Several typos