Idle Hero TD
unknown
Patch v11.21 (November 16)

Most of the big new content that was announced (robots, supreme runes, evolving spells, etc.) is still in the works, as these are huge new mechanics that require a ton of new UI and testing. So, unfortunately, today's update isn't anything too exciting yet - mostly just bug fixes. I've also been spending a ton of time on marketing and improving the App Store pages to increase the game's player base, community, and growth. A growing game is a successful game!

QoL Improvements:

  • Not that the majority of you would ever notice (which is a good thing), but a ton of new functionality was added to the "Fix Me" button to help me resolve the majority of tickets and bug reports quickly and efficiently, ensuring you can get back to playing the game right away without any issues holding you back.
  • Updated the App Store pages and marketing content to attract more players.

Bug Fixes:

  • Fixed bug where the synergy menu was showing the wrong rank for some heroes.
  • Fixed bug where the "Efficiency Bundle" was being promoted to players who already had game speed maxed as F2P.
  • Fixed bug related to offline gains.
  • Various minor UI fixes.