Cycle Idle RPG
unknown
Tactician Card Set Patch

Content:

  • The Tactician set is now unlockable from the map.
  • The Golden Ichor upgrade that unlock ER reward saving can now be upgraded twice. The second upgrade adds another save slot.
  • Added a Supporter pack to the store that gives above-rate Eternal Essence and extra glyphs from the Daily Gift.

Balance:

  • Ichor scaling begins having diminishing marginal returns at level 25, with the growth reaching its slowest at level 250.
  • Building scaling now has diminishing marginal returns at level 20, with the growth reaching its slowest at level 100.
  • The Maneuver card has been reworked (and there are now many more ways to gain Maneuver cards in the new set!)
  • Broodlord has received an additional ability: its next attack will hit twice after a Broodling has been killed.
  • Divine Bell has had its cost at ranks 1-4 reduced.
  • Lackeyderm has had its attack at ranks 1-3 increased.
  • The Axe of Flinging has had its damage and golden ichor values increased.
  • The Fetid Fungus has had its base health increased.
  • Sacrificial Dagger has been reworked: it now gives the stats of the sacrificed unit to a randomly friendly unit, up to a cap determined by the card rank.
  • The option to reset talents when using rebrth glyphs has been removed.
  • Spiffany's level 1 Companion effect has had its value reduced by one third.
  • Kersei's level 16 Companion Effect has had its damage bonus decreased.
  • Goldenberry and RP plant harvests have had their base values reduced slightly, but now scale linearly with plant level.

Fixes:

  • Spectral Assassin now scales with Dex, as intended.
  • Updated the health and mana regen tooltips.
  • Cards will now spread out more if you have more than 10 in your hand, so that it doesn't become difficult to select a card you want.
  • Fixed an issue where the Save Reward button after a game of Eternal Recurrence would permanently disappear after playing a practice game.
  • You'll no longer receive a Water notification after purchasing the Irrigation System.
  • The "healing" state will now immediately end if you unequip Accelerated Healing.
  • Fixed overlapping text in the credits.
  • Tooltips on notification on World Map features have been combined to prevent inconsistent behavior.
  • Tooltips will now avoid going above the top of the screen.
  • Fixed an issue where plant growths could become NaaN if the device's clock was earlier than the last logout.

QoL:

  • Berry glyphs now show you how many Berries you will get from using them in the Glyph table.
  • The Water All button will now disappear after purchasing the Irrigation system.
  • Initiating a purchase will now show the "Waiting for Server" message in the tooltip and prevent a button from being clicked, to prevent accidental excessive initiations from resulting in a lockout.

Save System:

  • Backups will now be saved every 1 hour of active play time, in addition to when you start a new play session, to protect progress during long play sessions.
  • A new save will now be created in a temporary file and then moved to the Autosave.save file. This change will not generally be noticeable, but it should greatly reduce the risk of a save file being corrupted or destroyed if a crash happens while the game is saving.